The EU Commission is launching an additional call for projects for strategic partnerships (KA2). Institutions from Switzerland can also take part. Proposals for cooperation projects on the subjects of digitalisation and creativity can be submitted to Movetia until 12 November. With this extraordinary call for projects, the EU Commission is reacting to the new challenges brought about by the COVID-19 pandemic that educational institutions in Europe and the rest of the world are facing. For Swiss institutions and organisations, participation is possible both with official and with associated status.


As a general rule, the eligibility conditions for this call are the same as those for Erasmus+ KA2 Strategic Partnerships, which have already been published in this year’s 2020 Programme Guide. Strategic Partnerships are one of the project formats of Erasmus+. They make it possible for institutions of school education, vocational training, tertiary education, adult education and extracurricular youth work to cooperate with partners from Europe. These partnerships lead to innovative approaches in education, and the exchange of knowledge and experience in international networks also benefits the Swiss educational landscape.

For applications with associated status, cooperation projects in the fields of digital education and partnerships for creativity can be submitted to Movetia between now and 12 November 2020. The maximum duration of the projects is 24 months.

Digital Education Readiness: Call for funding for school education, vocational education and training, and higher education

The COVID-19 pandemic has accelerated the trend towards modernisation and transformation of the education and training systems and highlighted the necessity of establishing and expanding digital communication formats. The goal of Digital Education Readiness is to strengthen the educational and training institutions and offer high-quality, integrative digital education.

Via this call for funding, institutions in the areas of school education, vocational education and training, and higher education can submit applications for projects that will get the education system into shape for online and distance learning. They will do so by creating new instruments for developing digital skills and safeguarding the inclusive nature of learning opportunities for teachers and trainers.

The partnerships will promote networking within the European educational landscape, the joint use of resources and specialist knowledge and collaboration with providers of digital technologies and educational technology experts in order to develop tailored solutions for local challenges and circumstances.

Prioritised digital education activities

  • Activities to deploy digital tools and methods to deliver quality and inclusive education through online/virtual means, including blended learning/teaching/training
  • Activities to support learners, teachers and trainers with the use of online/distance learning
  • Activities to promote responsible use of digital technology
  • Activities to ensure the optimal integration of digital online technology into subject-specific teaching

Partnerships for Creativity: Call for funding for school education, adult education and youth work.

The COVID-19 crisis has hit the cultural and creative sectors particularly hard. Partnerships for Creativity aim to engage institutions and organisations in the fields of formal, informal and non-formal education in the creative and cultural sectors in such a way that young people and adults can gain the necessary skills to overcome the current social challenges.

Via this call for funding institutions and organisations from the fields of school education, adult education and youth work can apply for support with projects that enhance the creative potential of young people and adults, promote cross-sectoral cooperation and boost quality, innovation and recognition in school education, adult education and youth work.

Prioritised Partnerships for Creativity activities

  • Activities linked to reinforcing all aspects of creativity in informal, non-formal and formal education through the promotion of creative skills
  • Measures to accelerate the use of digital means to adapt to the way creative products, cultural goods and events are created, managed, disseminated, accessed and consumed
  • Activities to promote active citizenship and social inclusion through arts, especially among young people
  • Activities to nurture talents and foster entrepreneurship (including social entrepreneurship) in cultural and creative domains
  • Learning tools, materials, courses and training modules to foster creativity, culture and intercultural understanding
  • Artistic and (socio-)cultural initiatives with an educational dimension aimed at raising awareness of societal issues in a European context (theatre plays, exhibitions, music performances, discussion panels, etc.)
  • Activities to establish or reinforce networks and new collaboration models (notably through virtual means) stimulating intercultural engagement and flourishing of creative mindsets among citizens, in particular young people
  • Transnational mobility activities, including creative residencies for artists and creators in the fields of non-formal/formal education and youth work